Skill rating is determined based on a player’s performance in the Ranked Game Mode. This means that winning a team, with higher average skill rating than your personal skill rating, will net you more rating than winning a team with lower average skill rating.Īnd vice versa losing to a team with higher average skill rating than your personal skill rating will not end up costing you as much rating as losing to a team with lower average skill rating. Where the old system simply counted victories and defeats (which is quite common and useful for 1v1 games), the new system takes into account the outcome of the match, your personal skill rating and the opposing teams average skill rating. With Ranked Seasons we will be moving forward from the simple “star”-based system to a more comprehensive skill rating system. We will be making changes to the skill rating system, ranks and matchmaking systems as well as introducing a new rank, called ELITE OPS. You can also expect similar posts for our other Game Mode plans as well as our roadmap for Maps. We will be making improvements to our Ranked Game Mode in the release 1.6.0 and wanted to finally shed some light on what we have been working on. Introducing Ranked Seasons, an advanced system for fair Ranking experience.
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